Mulemai Selenei

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The Fire Prince
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4/5/2016 10:18am

7/36/4a-948
I was just expelled from Silver City Academy today for breaching the current rule about discussing foreign worlds. I'm a geography student, you see, and I had just come to learn of worlds outside of the Utherurth that have their own countries and their own cultures waiting to be connected with each other. I discovered a way to come to a world that calls itself Earth from which I am currently writing this entry. I had planned to return to Utherurth, but it seems the path was one-way. Not that it matters. I would not be welcome there anyway. The Dean of Geography was not pleased with my discovery and had already begun the paperwork involved with my expulsion when I left. I do wish I had had a chance to say good by to Freidel before leaving. If any of you meet a Freidel the Leprechaun please let him know that I love him and that I will return to him when I can. Tell him that Mulemai is looking for a way home.





My Stuffed Animals
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4/5/2016 10:30am

@Meggatha I have found your black and white cat. It was calling to me from the basement asking for a hand. I was unaware that it intended to eat the hand that I would give to it, but I gave it to him anyway (my abilities in regeneration are unparalleled where I come from). I have discovered that the cat enjoys the little peppermint candies that I carry with me to soothe my throat, and I would like to carry out an experiment with your stuffed animals with your permission. I may be able to cure them of their carnivorous nature
Truly Yours,
Mu Selenei





The Fire Prince
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4/6/2016 10:06am

I found another portal on the other side of the country. An old fortune-teller revealed it to me through an interpreted dream. I'm heading to a city called Frasiar to find new information on a passage to Utherurth. Once again, I ask that if anyone meets Freidel that they explain my whereabouts. His safety is of utmost importance to me, and I have learned recently that the Silver City Academy seeks to question him about my studies. If he was with me, I could protect him. Perhaps, you might lead him to PsyHigh and we could find each other thus. Tell him that I love him and that I'm coming for him. Tell him that I still have the egg.

Mu





Rewriting Your Reflection
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4/6/2016 10:19am

PSA!!!
Do NOT acknowledge the shadows in the mirror in the bathroom on the sixth floor Wandlore Wing! They are NOT real reflections and CANNOT be trusted. I've heard of these shadows from Ethereaology Class and they are very dangerous kinds of ghosts. I repeat DO NOT acknowledge them!! They WILL damage your psyche and you WILL be seriously harmed!
- Mu

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Twenty Minutes Club
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4/6/2016 10:40am

I have an idea, if I may join the Twenty Minutes Club @xiirth

In the Magical Metals section of the Masonry Museum in Maryst, there is a secret vault in the depths of the dungeon containing a large sampling of Ethereal Iron which, as I'm sure you know has all manner of useful properties such as improved digestion of herbs, powerful malleability, and incredible swordmanship, all of which might be useful in consecutive crimes.

The vault is guarded by three security guards armed with spirit tasers and psychic shields. This obviously renders our clairvoyance skills rather useless, however I know a homeless man who can communicate with ghosts who might be able to make a deal with the 7th Street Phantom to distract the guards while we work on opening the vault. That should take about five minutes.

The vault is made of Gorgon's Nickel, and thus impossible to look at straight on without being killed. It is also infused with Fool's Gold, so our brain capacity is at risk if we intend to touch it without rather thick gloves. I suspect I may be able to create some sort of suit made out of Butterfly Silk that may ward off the effects of the Fool's Gold and allows us to deal with cracking the code that keeps the door locked. The code is encrypted in a Lincoln's Cipher which can only be solved with the help of a U.S. Secretary of Magic. Luckily, I have a friend from three hundred years from now, who is going to be an ex-Secretary of magic in 2301. With telepathic contact from him, we can find a way to crack the code in under seven minutes, which leaves us eight minutes to grab as much Ethereal Iron as we can and cover up our tracks with a powdered spell I've been working on recently for an Alchemy project that makes everything appear normal.

If all goes well and smoothly, we should be able to finish covering our tracks in a little more than three minutes, allowing us five minutes to actually leave the building.

What do you think?





The Fire Prince
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4/6/2016 11:45am

So, Set (the Egyptian god of chaos for those of you who are unsure) kind of escaped from his prison and is now wreaking havoc in Louisiana. If there are any student doing field work in the area, I'd appreciate some assistance. He's blocking my path to the passage between worlds. I'm not particularly skilled in combat and really could use some help.

Also, while I'm here, I might as well mention that the egg is considerably warmer today than it was yesterday. If you see Freidel, please tell him where to find me and tell him that the egg is hatching. We don't have much time. The Egg cannot hatch on Earth!





Sentience and Consciousness Programming
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4/6/2016 11:50am

Professor Torrentius teaches a class on Sentient Automatons and their Role in Psychic Society, perhaps he may have information on Robots as well. His office is underneath the pool, or you could attend one of his classes in the Fresa Wing room DE2256 on Mondays at 6am. I'm sure he'd be happy to help @Guy Jester

- Mu





Twenty Minutes Club
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4/6/2016 1:03pm

I'm sorry @patrick I didn't mean to offend. I did not know that was your ethereal iron. I had assumed it belonged to the Red Pumas, considering they are the one's who run the museum. I've not yet forgiven them for unleashing Set from his prison (see The Fire Prince story). I only wanted to get back at them somehow.

Is there any other object from the museum that might help me get even? Perhaps we could steal that @xiirth

@patrick I do have an abundance of hellfire, I can start shipping some to you right away. I have no access to angelic coal, however, might I interest you in some skeloplasm? A friend of mine has a bone farm out west where i can get an endless supply.

As for the angelic coal, I believe the Spiritual Department might have some in it's storeroom. Ask Doctor Trufu for the keys.





The Evil V.E.T.
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4/6/2016 1:33pm

@Nobody There should be a small wooden key on the floor in the corner near "Susan"'s desk. If you can get to it and if my psychometry skills aren't failing me, I believe it may help you find a way out and perhaps even distract "Susan."
Good Luck!

- Mu

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Twenty Minutes Club
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4/6/2016 2:13pm

@xiirth Young Batfish Deer have incredibly delicate skeletons, whatever kind of plan we have to steal it, we must be very careful.

As for the metal that turns your skin green, I believe it may be chimaerium. It shouldn't be too much to worry about, though the affected areas will remain green for quite some time. Chimaerium is easily dissolved with Caspian Sea Water, though I don't know where we might obtain enough to dissolve a whole vault, and we must be careful not to damage the bones!

To break into the exhibit, I suggest a Immaterial Spell. I have all the ingredients for one in my alchemy locker, though I only have enough for one spell. If you wouldn't mind, i'd prefer if you go into the vault. I have a lot on my hands right now. I'll have the spell made at 4:38, so you can get in as soon as the exhibit closes.

If the Red Pumas catch you, tell them that you work for the Goldentouch, and they may leave you alone. They have a deep fear of powerful alchemists.

I'll keep watch outside the building to guide you in moving the skeleton, as I've said it's incredibly delicate.





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